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    Chapter 8

    Let’s think this through. A healing kit that restores health consumes 100 coins, recovering 35 HP per second for 20 seconds, with a 20-second cooldown. At the start of the game, before buying any items, tanks usually have around 2000 HP. Since they immediately purchase health and defense items, their effective starting HP is more like 3500.

    When a tank, whose job is to secure vision and disrupt enemy lines, abandons a teamfight just to heal, the loss is enormous. Meanwhile, unit kills—the main source of coins—are supposed to be split between melee DPS and ranged DPS.

    Generally, tanks should not be taking units until the DPS are fully geared. A tank’s role is to absorb damage and survive. If the DPS lack damage, then no matter how many enemies the tank dives on, the team cannot win the fight.

    So when a tank, who already has limited coin income, spends 100 coins here and there on healing kits, it only means one of two things:

    Either he’s stealing units meant for the DPS, or he’s burning what little coins he has on scraps.

    Both were equally idiotic. The former slowed DPS growth, the latter delayed the tank’s own defensive item progression.

    Because tanks farm coins slowly and build items late, their respawn timers are short. If he simply threw his life away diving into the enemy DPS and died, the resulting kill bonus would be shared across the entire team. In other words, respawning was faster than wasting time on healing, and from a coin management perspective, the advantage of dying and reviving was far clearer.

    Except for the single death he gained while dancing like an idiot, the bastard’s kill/death/assist ratio—his KDA—was basically 0/0/0. Zero contribution.

    0/0/0 was worse than 0/15/0.

    [Team] JiniHaniJihani (Velatan): Instead of throwing yourself into the fight, you make our ranged and support the sacrifice??

    [All] ChocoPiePlease (Bark): Guess our melee DPS thinks he’s more of a Zenox god than ClJ??? LOL

    ā€œWhat the fuck! Who the hell is this ClJ?ā€

    Ji-han gritted his teeth. Was he some pro? Judging by how devoutly Bark followed him, he must be. But Ji-han, who had been grinding the Legend tier long enough to remember every notable nickname, had never once heard of ClJ. Was it an abbreviation?

    [All] MondayToSunday (Juno): Bro… you’re literally the worst one on your team… haha.
    [All] LegendsHometown (Pierre): LOLOLOLOL.
    [All] StuPaPay (Latrixi): This is hilarious. What are you gonna do when they roast you with facts?
    [All] MondayToSunday (Juno): Honestly… I’ve never seen anyone as squishy on Bark as you.

    The flames of Radier, Heart of the Inferno, engulf the battlefield!

    This was the offensive buff monster, providing a 10% cooldown reduction and 12% damage increase. Ji-han immediately pinged it.

    [Team] JiniHaniJihani (Velatan): Enemy melee’s respawn is still long—they can’t make it. Burn it down, and if they show up, I’ll assassinate their ranged DPS. Go, now.

    But the golden child, too fragile for criticism, went beyond Ji-han’s expectations.

    [All] ChocoPiePlease (Bark): Our team’s going for Radier, lol. If the enemy comes, our melee DPS says he’ll assassinate their ranged. Keep an eye on the right-side fog path^^

    [Team] OrchardGrandson (Dominique): Is he fucking insane? What’s wrong with him????
    [Team] TOEFLTOEICIelts (Nis): Wow, he’s literally pettiness personified, lmaooo.
    [Team] JiniHaniJihani (Velatan): Haha, funny stuff.

    At this point, Ji-han genuinely found it funny. He actually wanted to test it.

    Radier spawned right beside the right path, dealing constant flame damage nearby. With the main tank effectively out of the picture, the remaining four had an unspoken agreement to band together. For once, there was actual teamwork. When Ji-han pinged, Nis, their support, pinged as well. His light ability revealed enemies approaching from the side path: the enemy tank, ranged, and support. Their melee DPS still had twenty seconds left on respawn.

    ā€œThey’re really coming without their melee?ā€

    With Ji-han’s team lacking a main tank, it would be a 4v4 fight. Losing one DPS was equal to losing a huge chunk of defense, so strategically, the move wasn’t unreasonable.

    What to do? If they kept attacking Radier, the enemy ranged could snipe it for the last hit. But if Ji-han tried to flank around to cut off their ranged DPS, the in-team spy would instantly expose his plan.

    After a moment’s hesitation, Ji-han decided to attack the buff monster. Their sub-tank took vision at the front, the support warded behind them, and the ranged stood guard to the side. Their mechanics weren’t great, but their instincts were sharp.

    Radier’s health has dropped below half! Hurry and strike the finishing blow.

    The enemy tank surged forward. Their support locked down Ji-han’s sub-tank, while their muscular frontline dashed past Radier toward Ji-han’s ranged DPS.

    But the allied support wasn’t about to give up the ranged DPS. He dropped a barrier to block the charge. Freed from the crowd-control, the sub-tank intercepted the enemy ranged and support.

    The brawl began.

    Ji-han immediately peeled away from Radier, dashing into the backline to grab the enemy tank. With a grapple skill, he dragged the musclehead into the wall and unleashed his full damage cycle.

    By the end of the combo, two-thirds of the tank’s HP was gone. The allied ranged DPS dashed in, using a knockdown skill to lift the tank again. Ji-han hesitated for a moment, but when he saw his sub-tank’s HP drop below half on the minimap, he diverted course.

    He figured the ranged DPS could finish the tank off alone, and it was smarter to feed him the kill for faster item scaling. With their main tank gone, protecting their sub-tank was critical. And the enemy melee would respawn in less than five seconds.

    Circling wide through the side path, Ji-han tried to flank.

    [All] ChocoPiePlease (Bark): Velatan’s flanking~~~~

    Retreat pings and attack pings spammed in his ears. And not just that—Bark added the same idiotic playstyle that chat-banned players always used. He had no skill, no grit, a tofu-soft mentality, and on top of that, he was griefing.

    Ji-han swallowed it down. If this got him chat-banned, it was over.

    He’d already flamed enough that if Bark reported him, he might get silenced.

    ā€œAnd what the fuck are you even gonna do with my position info?ā€

    Doping himself with a movement-speed potion, critical potion, and an ultimate-use kit, Ji-han cast his ultimate through the wall.

    Velatan’s ultimate teleports him within mid-range in the aimed direction, dealing massive burst damage on arrival.

    The tooltip called it ā€œmid-range,ā€ but in practice, it was short. It had long horizontal range but pitiful vertical and depth detection. With no escape skill, you basically hurled yourself into the enemy’s face. If the hitbox missed, you’d just die.

    That was why most considered it useless for damage and only good for escaping. Its obvious wind-up made Velatan a running joke: a free dinner platter if you just sidestepped.

    But Ji-han was different.

    Visible? Then just cast it from out of sight.

    He’d brought a bizarre build just for this.

    Velatan: ā€œFor Mother’s Eternal Rest.ā€

    The ultimate voice-line rang out. A glowing line marked the path toward his nearly-dead sub-tank. Enemy ranged and support froze in stagger, backs snapping as Velatan appeared, time resuming as blood exploded from their bodies.

    6120, 4300.

    The numbers splashed above their heads. One-shot criticals: the ranged instantly dead, the support barely alive with a sliver of HP.

    JiniHaniJihani has slain an enemy.
    OrchardGrandson has slain an enemy.

    The allied ranged DPS cleaned up the tank.

    [All] StuPaPay (Latrixi): ????? Where did Velatan even come from??? What was that damage??? 6120, what???

    With the enemy tank and ranged both down, their support was free dessert. Ji-han still had buffs ticking, and his cycle melted the last one before it even ended.

    JiniHaniJihani has slain an enemy.

    Double Kill!

    [All] LegendsHometown (Pierre): What the hell is Velatan’s damage? I just took over 4000 with full defense items…
    [All] ChocoPiePlease (Bark): LOL must be hacks??? No way Velatan deals that much damage. Report him.
    [All] MondayToSunday (Juno): Velatan’s ult always had a high ratio, people just use it for escapes so no one notices.
    [All] LegendsHometown (Pierre): No, I know that, but 4000 through defense? That’s insane.

    The bright white of global chat against the darkened game screen hurt Ji-han’s eyes. As he smashed the enemy tower, he finally typed into all chat.

    [All] JiniHaniJihani (Velatan): Use team chat, the white text hurts my eyes.

     

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